Tarot cards are used to help in the heat of battle. They grant a number of buffs and debuffs onto your enemies or your allies! You can sometimes receive tarot cards from enemies that have fallen. When you receive tarot cards from fallen enemies they will give a slight permanent increase in your stats. Tarot cards become consumable items after they are picked up and can never be bought or used by the lobber. Another use for tarot cards is for booby traps by a Rogue. The tarots are based on the Major Arcana.
Stat Changes[]
When picked up in the battlefield (including by enemies) the receiving unit can gain a small change to their stats. Apart from Luck, these are all permanent changes.
- The Magician - INT up
- The High Priestess - MND up
- The Empress - MP up
- The Emperor - HP up
- The Hierophant - MND up
- The Lovers - Loyalty up
- The Chariot - STR up
- Strength - STR up
- The Hermit - INT up
- Wheel of Fortune - AVD up
- Justice - AVD up
- The Hanged Man - VIT up
- Death - LUK up/down
- Temperance - RES up
- The Devil - LUK up/down
- The Tower - VIT up
- The Star - DEX up
- The Moon - AGI up
- The Sun - AGI up
- Judgement - DEX up
- The World - RES up
- The Fool - Loyalty up
Buffs and Debuffs[]
When used as an Item, Tarot cards can grant or inflict various status effects
- The Magician - Enfeeble
- The High Priestess - Healcraft
- The Empress - Resilient
- The Emperor - Fortify
- The Hierophant - Spellstrike
- The Lovers - Spoilheal
- The Chariot - Breached
- Strength - Strengthen
- The Hermit - Spellcraft
- Wheel of Fortune - Blinkwalk
- Justice - Dodge
- The Hanged Man - Falsestrike
- Death - Weaken
- Temperance - Stagger
- The Devil - Spoilspell
- The Tower - Misstep
- The Star - Trueflight
- The Moon - Falseflight
- The Sun - Sidestep
- Judgement - Truestrike
- The World - Cloudwalk
- The Fool - Spellslip
Crafting[]
Several Cards are used in Crafting.
Ingredient Need | Used for |
---|---|
The Hanged Man | |
The Tower | |
The Chariot |