
"An oracle serving the many gods of Valeria, shamans are adept at wielding elemental magic."
Overview[]
This mage class deals the most damage by a fair amount. It is the only caster besides a Cyclops with access to both the Apocrypha spells, and the multi-hit summons. With Nature's Touch, there are few enemies in the game that can't be killed in one spell by this class. Shaman can use Spellbooks and Draconic Magic if learned from another class, which poses a limitation to Iuria in this class as she cannot naturally learn them. Since they can only use the damaging spell from Draconic magic, the only reason to equip it over other magic types, is if you want to use Starfall for exorcism.
Can be Used by: The Phoraena Sisters (Cerya, Cistina, Olivya and Sherri), Deneb and Iuria only
How to Unlock: Completing the Apocrypha Sidequest and Defeating all the Temple Guardians nets 3 Shaman Classmarks. Additional classmarks are rare drops from Temple Guardians when fought after the Sidequest.
Equipment
- Hammers: Caldia Fan only
- Cudgels: Caster type only
- Spellbooks: (Transferred)
- Shields: Buckler and Baldur Shield only
- Body Armour: Robes
- Other Armour: Restricted. Access to mage headgear
Basic Ability:
Move | Move Type | Jump (up/down) | Base RT | Melee(empty) | Ranged (empty) |
4 | Slow | 1/2 | 25 | Punch | Cast Stones |
Core Stats:
Attribute | Base Rating | Level-Up Growth | Level 50 Rating |
HP | 270 | ||
MP | 175 | ||
STR | +109 | ||
VIT | +116 | ||
DEX | +119 | ||
AGI | +114 | ||
AVD | +120 | ||
INT | +128 | ||
MND | +127 | ||
RES | +125 | ||
ATK | 5 | ||
DEF | 9 |
Skills[]
Skill | Lvl | SP Cost | TP Cost | Notes/Use |
Elemental Magic | 1 | 50 | MP | All Magic |
Draconic Magic | 1 | Transfer | MP | Damaging Spells (all elements) |
Nature's Whisper | 3 | 120 | 20 | Reveals the bonuses/restrictions of eight elements on the battlefield |
Fey Pact | 10 | 220 | 40 | Attempts to recruit a faerie unit. |
Nature's Touch | 10 | 290 | 50 | Adds bonus damage to next elemental spell. |
{Element} Resonances | 12 | 330 each | 60 | Inflicts '{Element} Averse' on nearby enemies and '{Element}-Touched' to allies. |
Meditate | 1 | Transfer | 15 | Gives 5-10 Mp for every Rank. |
Abilities[]
Skill | Lvl | Cost | Notes/Use |
Fortify I-II | 9/18 | 120/370 | Increases DEF stat by 10/20% |
Spellcraft I-IV | 3/16/28/41 | 120/370/560/740 | Increases MAG stat by 10/20/30/40% |
Resistance I-IV | 8/20/32/44 | 200/440/650/830 | Increases RES stat by 10/20/30/40% |
Truestrike I-III | 6/18/30 | 90/370/580 | Increases melee accuracy by 10/20/30% |
Trueflight I-III | 9/19/31 | 120/390/600 | Increases ranged accuracy by 10/20/30% |
Spellstrike I-IV | 3/14/25/36 | 90/350/550/720 | Increases magic accuracy by 10/20/30/40% |
Dodge I-III | 9/19/31 | 120/390/600 | Increases melee avoidance by 10/20/30% |
Sidestep I-III | 10/22/34 | 150/400/610/800 | Increases ranged avoidance by 10/20/30% |
Spell Ward I-IV | 4/16/28/40 | 150/400/610/800 | Increases magic avoidance by 10/20/30/40% |
Constitution I-IV | 11/22/33/44 | 200/420/610/790 | Increases HP stat by 10/20/30/40% |
Insight I-IV | 5/17/39/41 | 170/420/610/790 | Increases MP stat by 10/20/30/40% |
Expand Mind I-IV | 8/18/28/38 | 220/420/600/760 | Increases MP restoration by 10/20/30/40% |
Channelling I-IV | 8/19/30/41 | 200/420/610/790 | Reduces MP costs by 5/10/15/20% |
Field Alchemy I-IV | 3/8/16/24 | 50/220/370/500 | Allows use of more powerful/effective items. |
Swiftfoot I | 23 | 460 | Increases Move by 1 |
Jump I | 23 | 500 | Increases Jump by 1 |
Wade I | 11 | 220 | Allows movement through water at cost of 2 Move while in water. |
Transferable[]
Skill | Notes/Use |
Tactician I-II | Increases TP accumulation by 20/40% |
Reflect Damage I-II | Reflects 10/20% of damage taken by physical attacks back |
Trajectory | Highlights path of ranged attacks. |
Absorb MP I-II | Absorb 20/40% of MP spent by enemies on equipped unit |
Treasure Hunt I-II | Improves quality of found hidden items |
Max TP I-IV | Increases max TP by 25/50/75/100 |