"Adept at magic and a capable leader on the battlefield. Wields magic powerful enough to impress even wizards."
Overview
This is a humanoid-only casting class. It can use all daggers and light armour, and Counterattack I makes its melee a decent option in combat. It has defensive skills like Ivory Tower and Intercession, which are useful on this fragile caster. But they will need to make use of their weapon to get enough TP for those defensive skills. It is one of very few classes with ability to cast the multi-hit summon spells, and can innately learn Meditate. Irresistible Beauty is nothing but a novelty, since only the unrecruitable Gorgon units have the Evil Eye effect that makes it useful (Although, once you've crafted a Medusa Shield, though, you'll have the same petrifying two-part combo). Like the other non-human classes, Hoplite and Juggernaut, this class has the innate ability to swim, which makes it similar to magic-melee hybrids like Rune Fencer and Knight Commander. But in practice, this is predominantly a caster class, and the light armours won't boost its INT or MIND stats much.
Can be Used by: Lizardmen, Lamia and Orc
How to Unlock: Classmarks are dropped by enemy Patriarch/Matriarch Units
Notable Characters:
- None
Equipment
- Daggers
- Cudgels: Caster type only
- Shields: Buckler and Baldur Shield only
- Body Armour: Light type
- Other Armour: Restricted. Access to mage headgear
Basic Ability:
Move | Move Type | Jump (up/down) | Base RT | Melee(empty) | Ranged (empty) |
4 | Slow | 1/2 | 24 | Punch | Cast Stones |
Core Stats:
Attribute | Base Rating | Level-Up Growth | Level 50 Rating |
HP | 260 | ||
MP | 102 | ||
STR | +110 | ||
VIT | +119 | ||
DEX | +118 | ||
AGI | +109 | ||
AVD | +120 | ||
INT | +133 | ||
MND | +115 | ||
RES | +130 | ||
ATK | 7 | ||
DEF | 7 |
Skills
Skill | Lvl | SP Cost | TP Cost | Notes/Use |
Meditate | 4 | 120 | 15 | Gives 5-10 MP for every Rank |
Coax | 5 | 220 | 40 | Attempt to recruit a Lizardman or Lamia Unit |
Gluttony | 8 | 240 | 25 | Remove a Jack o' Lantern Obstacle and recover MP |
Intercession | 11 | 310 | 50 | Grant 'Negate' to the caster, allowing them to completely avoid the next magical effect/attack. |
Irresistible Beauty | 16 | 400 | 30 | Forces all enemy units to face towards this unit. |
Ivory Tower | 21 | 500 | 75 | Unit becomes immune to physical damage until next turn. |
Abilities
Skill | Lvl | Cost | Notes/Use |
Counterattack I | 7 | 120 | Counters physical attacks at 25% Normal damage |
Fortify I-II | 8/18 | 120/370 | Increases DEF stat by 10/20% |
Spellcraft I-IV | 5/18/30/43 | 120/370/560/740 | Increases MAG stat by 10/20/30/40% |
Resistance I-IV | 8/20/32/44 | 200/440/650/830 | Increases RES stat by 10/20/30/40% |
Truestrike I-III | 6/18/30 | 90/370/580 | Increases melee accuracy by 10/20/30% |
Trueflight I-IV | 9/19/31 | 120/390/600 | Increases ranged accuracy by 10/20/30% |
Spellstrike I-IV | 5/16/27/38 | 90/350/550/720 | Increases magic accuracy by 10/20/30% |
Dodge I-III | 8/19/31 | 120/390/600/790 | Increases melee avoidance by 10/20/30% |
Sidestep I-III | 11/22/34 | 150/400/610/800 | Increases ranged avoidance by 10/20/30/40% |
Spell Ward I-IV | 6/18/30/42 | 150/400/610/800 | Increases magic avoidance by 10/20/30/40% |
Constitution I-III | 11/22/33 | 200/420/610 | Increases HP stat by 10/20/30% |
Insight I-IV | 7/19/31/43 | 170/420/610/790 | Increases MP stat by 10/20/30/40% |
Expand Mind I-IV | 10/20/30/40 | 220/420/600/760 | Increases MP restoration by 10/20/30/40% |
Channelling I-IV | 10/21/32/43 | 200/420/610/790 | Reduces MP costs by 5/10/15/20% |
Field Alchemy I-IV | 4/8/16/24 | 50/220/370/500 | Allows use of more powerful/effective items. |
Swiftfoot I | 23 | 460 | Increases Move by 1 |
Jump I | 23 | 500 | Increases Jump by 1 |
Wade I-II | 11/21 | 220/420 | Allows movement through water at cost of 2/1 Move while in water. |
Absorb MP I-II | 17/34 | 390/660 | Absorb 20/40% of MP spent by enemies on equipped unit |
Transferable
Skill | Notes/Use |
Tactician I-II | Increases TP accumulation by 20/40% |
Reflect Damage I-II | Reflects 10/20% of damage taken by physical attacks back |
Trajectory | Highlights path of ranged attacks. |
Treasure Hunt I-II | Improves quality of found hidden items |
Max TP I-IV | Increases max TP by 25/50/75/100 |