
"This dragon, well-versed in the way of the {element}, serves as a heavy unit on the battlefield. Its scales reduce damage taken while it deals death with tail and breath"
Overview[]
This is a Monster class, which means it has no access to weapons, and can only use accessories but no other equipment. Their basic attacks are unarmed and without weapon skills. Dragons are immune to Knockback effects from humanoids but not from other monsters, and have no access to mobility skills outside of the 'Dash' skill. Dragon Classes each have an elemental affiliation, which determines their special breath attacks and Resonance skills. Besides this, they are all very similar in playstyle, with the exception of Flood and Flame Dragons, which get innate Swim and Lavawalk skills, respectively. Arc and Dark Dragons also have slightly different level access to skills than the 'elemental' dragons , and can also learn Tactician, which can be transferred to the other Dragon classes. [1]
Equipment
- Accessories only
Basic Ability:
Move | Move Type | Jump (up/down) | Base RT | Melee | Ranged |
Agile | 4 | 2/3 | 31 | Bite | Boulder Blow |
Core Stats:
Attribute | Base Rating | Level-Up Growth | Level 50 Rating |
HP | 354 | ||
MP | 0 | ||
STR | 132 | ||
VIT | 133 | ||
DEX | 120 | ||
AGI | 114 | ||
AVD | 112 | ||
INT | 117 | ||
MND | 120 | ||
RES | 120 | ||
ATK | 205 | ||
DEF | 151 |
Skills[]
Skill | Lvl | SP Cost | TP Cost | Notes/Use |
Tail Lash | 3 | 120 | 50ALL | A close-ranged (within 2 tiles distance) Crushing attack to a single target. |
{Element} Breath | 6 | 200 | 50ALL | A 2-tile range attack that deals {element} damage to up to 2 units in front. Each element may cause an additional status effect. |
Toxic Breath | 9 | 200 | 50ALL | A 2-tile attack that deals Dark damage to up to 2 units in front. May Inflict 'Leaden' |
Dash | 10 | 260 | 70 | Adds 3 tiles to the next movement range. |
Dragon Eye | 11 | 310 | 35 | Makes next Skill 100% accurate. |
{Element} Resonance | 14 | 330 | 60 | Inflicts '{Element} Averse' to nearby enemies and '{Element}-Touched' to allies. |
{Element} Breath II | 18 | 440 | 100ALL | A 3-tile range attack that deals {element} damage to up to 5 units in front. Each element may cause an additional status effect. |
Dragon's Scale | 21 | 500 | 75 | Reduces Damage by 80% until next turn and reflects damage taken to attacker. Cannot counter in this state. |
Toxic Breath II | 24 | 440 | 100ALL | A 3-tile range attack that deals Dark damage to up to 5 units in front. May Inflict 'Leaden' |
Abilities[]
For the elemental dragons, their abilities are the same except Arc and Dark Dragons learn certain abilities at different levels.
Skill | Lvl | Cost | Notes/Use |
Rampart Aura I-III | 4/15/26(E) 3/14/25(A/D) |
50/330/530 | 4/8/13 square aura that stops any units from advancing past equipped unit. |
Counterattack I-IV | 4/13/22/31 | 120/330/500/650 | Counters physical attacks at 25/50/75/100% Normal damage |
Knockback I-IV | 3/12/22/31(E) 3/12/23/32(A/D) |
90/310/480/630 | 25/50/75/100% chance to knock attacked target back one space |
Strengthen I-IV | 6/17/28/39 (E) 5/16/27/38 (A/D) |
120/370/560/740 | Increases ATK stat by 10/20/30/40% |
Fortify I-III | 7/18/29(E) 6/17/28(A/D) |
120/370/560 | Increases DEF stat by 10/20/30% |
Resistance I-IV | 8/20/32/44(E) 7/19/31/43(A/D) |
200/440/650/830 | Increases RES stat by 10/20/30/40% |
Truestrike I-IV | 4/16/28/40 | 90/370/580/770 | Increases melee accuracy by 10/20/30/40% |
Dodge I-IV | 5/17/29/41 | 120/390/600/790 | Increases melee avoidance by 10/20/30/40% |
Sidestep I-III | 8/20/32 | 150/400/610 | Increases ranged avoidance by 10/20/30% |
Spell Ward I-II | 8/20 | 150/400 | Increases magic avoidance by 10/20% |
Constitution I-IV | 9/20/31/42(E) 10/21/32/43(A/D) |
200/420/610/790 | Increases HP stat by 10/20/30/40% |
Tactician I-II | 14/29 (A/D only) | 370/630 | Increases TP accumulation by 20/40% |
Max TP I-IV | 10/20/30/40 | 290/480/650/800 | Increases max TP by 25/50/75/100 |
Transferable[]
Skill | Notes/Use |
Tactician I-II | Increases TP accumulation by 20/40% |
Divine/Dark Magic | Allows access to divine/dark magic (access to: None (see below)) |
- Tactician cannot be naturally learnt but can be found on enemy Dragon units who can be recruited or Arc/Dark Dragons and the skill then transferred over.
- Although Arc/Dark Dragons can technically use the Divine/Dark Magic skill, they have no means of learning them, and are barred from using any spells anyway.