Overview[]
This ranged weapon is better at shooting uphill than Bows, and the rank 2 Finishing Move 'Brimstone Hail' ignores obstacles and is very powerful for its rank. There is also a triple-hit finisher available at Rank 6. Crossbows are highly versatile and can be equipped by a majority of the classes (either 1-Handed or 2-Handed) although 1-handed access becomes limited on characters in the higher levels.
Finishing Moves
Name | Rank | Range/ Area | Damage Type | Element | Effect | TP increase |
---|---|---|---|---|---|---|
Brimstone Hail | 2 | 3~5/2 | Slashing | Fire | - | Damage |
Dullbind | 4 | 3~5/1 | Piercing | - | Bind | Damage |
Death Wail | 6 | 3~4/1 | Piercing | - | Triple Hit | Accuracy |
Sanctus Flare | 8 | 3~6/1 | Crushing | - | Stop | Accuracy |
- Brimstone Hail is a particularly powerful finishing move for it's rank. It is capable of dealing massive damage, and can be fired indirectly. This helps to circumvent one of the most critical downsides of the crossbow over the normal bow.
Equipped By:
- 1-Handed - Warrior, Archer, Rune Fencer, Knight, Terror Knight, Dragoon, Ninja, Rogue, Fusilier, Divine Knight, Lord, Ranger, Paladin, Vartan, White Knight, Buccaneer, Knight Commander, Hoplite
- 2-Handed - Archer, Dragoon, Rogue, Fusilier, Lord, Ranger, Vartan, Knight Commander
List of Crossbows[]
Crossbow

- Lv.1 (1H)
- Range: 3-6
- Weight 5, RT +1,6
- Damage: Piercing 11
- ATK 30, AGIL +2
Crossbow +1

- Lv.2 (1H)
- Range: 3-6
- Weight: 6, RT +1,8
- Damage: Piercing 13
- ATK 41, DEX +1, AGIL +3
Stonebow

- Lv.5 - (2H)
- Range: 3-6
- Weight: 8, RT +24
- Damage: Crushing 12
- ATK 42, STR +3, VIT +1
Stonebow +1

- Lv.6 (2H)
- Range: 3-6
- Weight: 9, RT +27
- Damage: Crushing 14
- On Hit: Knockback
- ATK 54, STR +5, VIT +4
Bowgun

- Lv.8(2H)
- Range: 4-7
- Weight: 9, RT +26
- Damage: Piercing 12
- ATK 51, STR +2, HP +6, AVD +2, RES +1
Bowgun +1

- Lv.9 (2H)
- Range: 4-7
- Weight: 10, RT +29
- Damage: Piercing 14
- Racial: Beast +5%
- ATK 63, STR +4, HP +9, AVD +3, RES +2
Baldur Crossbow

- Lv.11 (1H)
- Range: 3-6
- Weight: 7, RT +21
- Damage: Piercing 11
- Racial: (Phantom +50%)
- ATK 54, VIT +2, DEX +1, MP +5, INT +4, LUCK -1
Baldur Crossbow +1

- Lv.12 (1H)
- Range: 3-6
- Weight: 8, RT +23
- Damage: Piercing 13
- Racial: Divine +5% (Phantom +50%)
- On Hit: Silenced
- ATK 65, VIT +4, DEX +3, MP +8, INT +5, LUCK -3
Heavy Crossbow

- Lv.14 (2H)
- Range: 4-7
- Weight: 10, RT +30
- Damage: Piercing 11
- ATK 68, STR +3, DEX +2, HP +3, RES +2
Heavy Crossbow +1

- Lv.15 (2H)
- Range: 4-7
- Weight: 11, RT +32
- Damage: Piercing 13
- On Hit: Knockback
- ATK 80, STR +5, DEX +4, HP +7, RES +3
Arbalest

- Lv.17 (2H)
- Range: 4-7
- Weight: 10, RT +31
- Damage: Piercing 12
- ATK 77, VIT +4, MIND +5
Arbalest +1

- Lv.18 (2H)
- Range: 4-7
- Weight: 11, RT +34
- Damage: Piercing 14
- On Hit: Knockback
- ATK 89, VIT +6 AGIL +2, AVD +2, MIND +7
Steelbow

- Lv.20 (2H)
- Range: 5-8
- Weight: 11, RT +33
- Damage: Crushing 12
- ATK 86, STR +1, VIT +1, HP +3, AGIL +2
Steelbow +1

- Lv.21 (2H)
- Range: 4-7
- Weight: 12, RT +36
- Damage: Crushing 14
- On Hit: Knockback
- ATK 98, STR +2, VIT +3, HP +6 AGIL +4, INT +1, MIND +2

- Lv.23 (1H)
- Range: 3-6
- Weight: 9, RT +27
- Damage: Piercing 12
- Extra: Crossbows +1
- ATK 86, DEX +4, AVD +1, RES +2,

- Lv.24 (1H)
- Range: 3-6
- Weight: 10, RT +29
- Damage: Piercing 14
- Racial: Golem +5%
- On Hit: Stunned
- Extra: Crossbows +2
- ATK 97, STR +2, DEX +6, AVD +3, RES +4
Roodbow

- Lv.26 (2H)
- Range: 4-7
- Weight: 12, RT +37
- Damage: Piercing 13
- Affinity: Light +5%
- Racial: Phantom 5
- On Hit: Light Averse
- Extra: Augment Light +1
- ATK 103, STR +1, VIT +2, HP +5, INT +1,
Al-iklil

- Lv.27 (2H)
- Range: 5-8
- Weight: 13, RT +39
- Damage: Piercing 15
- Affinity: Light 5
- Racial: Umbra +10%
- On Hit: Light Averse
- Extra: Crossbows +1,
- Special: Instill Light
- ATK 116, STR +3, VIT +4, HP +8 AGIL +2, INT +3, MIND +2
Keening Bowgun

- Lv.29 (2H)
- Range: 5-7
- Weight: 13, RT +38
- Damage: Piercing 13
- Racial: Beast +10%
- ATK 112, STR +5, DEX +1, AVD +2
Daedalus Bowgun

- Lv.30 (2H)
- Range: 5-8
- Weight: 14, RT +41
- Damage: Piercing 20
- On Hit: Bound
- Extra: Stunproof
- ATK 124, STR +7, DEX +3, AVD +4
Samak

- Lv.32 (2H)
- Range: 5-8
- Weight: 13, RT +40
- Damage: Piercing 14
- Affinity: Water 10
- Racial: Dragon +10%
- On Hit: Water Averse
- Extra: Augment Water +1, Poisonproof
- Special: Acid Breath
- ATK 121, VIT +3, DEX +4, INT +2, MIND +2
Leilah

- Lv.34 (2H)
- Range: 5-8
- Weight: 14, RT +43
- Damage: Piercing 14
- Affinity: Dark 10
- On Hit: Dark Averse
- Extra: Augment Darkness +1, Charmproof
- Special: Instill Shadow
- ATK 133, STR +2, VIT +5, AGIL +4, LUCK -5 RES +3
Shams

- Lv.36 ()
- Range: 5-8
- Weight: 14, RT +42
- Damage: Piercing 15
- Affinity: Fire 10
- On Hit: Fire Averse
- Extra: Augment Fire +1
- Special: Instill Fire
- ATK 130, STR +5, DEX +5, HP +6, AVD +1
Khalmid

- Lv.38 (2H)
- Range: 5-8
- Weight: 15, RT +44
- Damage: Piercing 16
- Affinity: Earth 10
- Racial: Reptile +10%
- On Hit: Earth Averse
- Extra: Augment Earth +1, Stoneproof
- Special: Instill Earth
- ATK 139, STR +3, VIT +1, DEX +6, HP +10, MIND +5
Ysaar

- Lv.40 (2H) - Unique
- Range: 5-8
- Weight: 15, RT +45
- Damage: Piercing 16
- Affinity: Air 15
- On Hit: Air Averse
- Extra: Augment Air +1
- Special: Instill Air
- ATK 147, STR +5, VIT +8, DEX +2, INT +3
Barad
- Lv.43 (2H)
- Range: 5-8
- Weight: 16, RT +47
- Damage: Piercing 17
- Affinity: Ice 15
- On Hit: Ice Averse
- Extra: Augment Ice +1, Stunproof
- Special: Instill Ice
- ATK 156, VIT +6, HP +12, AGIL +7, AVD +2, RES +2,
Raed
- Lv.46 (2H) - Unique
- Range: 5-8
- Weight 16, RT +49
- Damage: Piercing 17
- Racial: Beast +15%
- Affinity: Lightning 15
- On Hit: Lightning Averse
- Extra: Augment Lightning +1, Stopproof
- Special: Instill Lightning
- ATK 164, STR +5, VIT +5, DEX +3, AVD +4, MIND +5,

- Lv.1 (2H) - Unique
- Weight ??, RT +??
- Damage: Piercing ??, ?? ??
- Racial Bonus: ??? +??%
- Extras - ???
- Special - Snapdragon
- ATK +??, OTHER +??