
"A pirate plying the Obero Sea, only those unaffiliated with any groups or orders are called by the name buccaneer."
Overview[]
The Buccaneer is a very capable melee class, with some ranged options. One of the better classes, in particular after getting the useful 'Speedstar' skill. This class gets quite a few other skills too, although most of them aren't particularly useful they still serve to help round out this versatile class. The Buccaneer is comparable to the Ranger, enjoying the same movement advantages like Swiftfoot II and swimming, but is arguably superior overall thanks to 'Speedstar'.
Can be Used by: Denam, Vyce, Canopus and Azelstan
How to Unlock: 1 Classmark is given at the end of the sidequest to recruit Azelstan(After recruiting him you have to clean other 2 quest areas in pirate graveyard, the first is by the left route after you recruit him, the other is 'the last' map of pirate graveyard (on holy grounds) and you will get the classmark only if you accept to retrieve the treasure chest. Additional Classmarks can be dropped by Skeleton units in the Pirate's Graveyard.
Equipment
- Fists
- Daggers
- Swords (1h)
- Swords (2h)
- Axes
- Whips
- Crossbows:1-handed only
- Fusils:1-handed only
- Thrown
- Shields: Small type, including the 6 elemental shields
- Body Armour: Light type
- Other Armour: Good access
Basic Ability:
Move | Move Type | Jump (up/down) | Base RT | Melee Attack (empty) | Ranged (empty) |
4 | Agile | 2/3 | 25 | Punch | Cast Stones |
Core Stats:
Attribute | Base Rating | Level-Up Growth | Level 50 Rating |
HP | 283 | ||
MP | 0 | ||
STR | 125 | ||
VIT | 121 | ||
DEX | 122 | ||
AGI | 120 | ||
AVD | 128 | ||
INT | 108 | ||
MND | 114 | ||
RES | 120 | ||
ATK | 8 | ||
DEF | 5 |
Skills[]
Skill | Lvl | SP Cost | TP Cost | Notes/Use |
Coax | 5 | 220 | 40 | Attempts to recruit a Lizardman/Lamia Unit |
Barricade | 6 | 200 | 60 | Sets up an obstacle that blocks a space. |
Evade | 8 | 240 | 70 | Avoids the next physical attack on the caster |
Speedstar | 10 | 260 | 30 | Grants 'Quickened' to the user |
Shadowbreak | 12 | 330 | 40 | Dispels Shadows |
Back Attack | 15 | 240 | 40 | Treats the next attack as if attacking from behind |
Stirring Kiss | 18 | 440 | 50 | Removes Shackle and Hobble from a single unit. |
Apostate | 20 | 440 | 75 | Unit is immune to magic until next turn |
Risk Management | 22 | 440 | 50 | Redirects damage taken to nearby ally units. |
Abilities[]
Skill | Lvl | Cost | Notes/Use |
Trajectory | 1 | 50 | Highlights path of ranged attacks. |
Steadfast | 17 | 370 | Cannot be knocked back. |
Parry | 12 | 240 | Second chance to block melee attacks |
Deflect | 12 | 240 | Second chance to block ranged attacks |
Overpower | 20 | 400 | Ignores a target's Parry and Deflect |
Counterattack I-IV | 3/12/21/30 | 120/330/500/650 | Counters physical attacks at 25/50/75/100% Normal damage |
Knockback I-II | 4/15 | 90/310 | 25/50% chance to knock attacked target back one space |
Strengthen I-IV | 6/17/28/39 | 120/370/560/740 | Increases ATK stat by 10/20/30/40% |
Fortify I-IV | 5/16/27/38 | 120/370/560/740 | Increases DEF stat by 10/20/30/40% |
Resistance I-II | 10/22 | 200/440 | Increases RES stat by 10/20% |
Truestrike I-IV | 3/15/27/39 | 90/370/580/770 | Increases melee accuracy by 10/20/30/40% |
Trueflight I-IV | 6/18/30/42 | 120/390/600/790 | Increases ranged accuracy by 10/20/30/40% |
Dodge I-IV | 4/16/28/40 | 120/390/600/790 | Increases melee avoidance by 10/20/30/40% |
Sidestep I-IV | 7/19/31/43 | 150/400/610/800 | Increases ranged avoidance by 10/20/30/40% |
Spell Ward I-II | 9/21 | 150/400 | Increases magic avoidance by 10/20/30/40% |
Constitution I-IV | 7/18/29/40 | 200/420/610/790 | Increases HP stat by 10/20/30/40% |
Field Alchemy I-IV | 3/8/16/24 | 50/220/370/500 | Allows use of more powerful/effective items. |
Swiftfoot I-II | 21/41 | 460/790 | Increases Move by 1/2 |
Jump I-II | 21/41 | 500/820 | Increases Jump by 1/2 |
Wade I-II | 9/19 | 220/420 | Allows movement through water at cost of 2/1 Move while in water. |
Transferable[]
Skill | Notes/Use |
Double Attack | Allows use of two weapons simultaneously |
Fusils (PSP) | Allows the use of fusils weapon (1-handed for buccaneer only |
Max TP I-IV | Increases max TP by 25/50/75/100 |
Reflect Magic I-II | Reflects 10/20% of damage taken by magic attacks back |
Treasure Hunt I-II | Improves quality of found hidden items |
Tactician I-II | Increases TP accumulation by 20/40% |